Engineering & Performance

Porting, Optimization & QA Services

Expand your audience reach without compromising performance. We specialize in cross-platform code migration, memory profiling, FPS stabilization for low-end hardware, and rigorous QA testing to guarantee store compliance.

Audit Your Game Code ↗
Porting and Optimization Services
Core Capabilities

Cross-Platform Engineering Solutions

End-to-end technical optimization, platform conversion, and quality control for PC, console, and mobile releases.

01
Console & Mobile Porting

Adapting desktop titles for PlayStation, Xbox, Nintendo Switch, iOS, and Android while maintaining visual fidelity and original design vision.

02
FPS & Draw Call Optimization

Eliminating CPU/GPU bottlenecks, reducing draw calls, mesh batching, LOD setup, and shader optimization for smooth frame rates.

03
Memory & Load Time Profiling

Analyzing RAM/VRAM usage, eliminating memory leaks, optimizing asset streaming, and reducing build sizes for mobile store limits.

04
Input & Platform Features

Implementing controller haptics, platform achievements, cloud saves, touch controls, remapping systems, and native platform SDKs.

05
Store Certification & Compliance

Preparing builds for Sony TRC, Microsoft XR, and Nintendo Lotcheck requirements to ensure zero-rejection store submissions.

06
Full-Cycle QA & Bug Fixing

Comprehensive functionality, performance, regression, and hardware compatibility testing across dozens of target test devices.

Technical Workflow

Our Optimization & Porting Process

A structured engineering process designed to isolate bottlenecks and safeguard code stability.

1. Technical Code Audit & Profiling
We conduct deep memory profiling, frame-time analysis, and code structure reviews to establish realistic target hardware benchmarks.
2. Architecture & SDK Adaptation
Refactoring platform-dependent code, setting up rendering pipelines, and integrating native platform APIs for input, saves, and network.
3. Asset Scaling & Shader Optimization
Optimizing textures, mipmaps, geometry, lighting bakes, and HLSL/GLSL shaders to match low-end device GPU constraints.
4. Store Compliance & QA Validation
Running full certification test suites, stress testing frame rates, and eliminating high-priority crash issues.
Supported Platforms & Tools

Technologies & Hardware We Work With

Unreal Engine (C++) Unity (C#) PlayStation 5 / PS4 Xbox Series X|S / One Nintendo Switch iOS / Metal Android / Vulkan RenderDoc / Pix
Engagement Formats

Flexible Engineering Models

Turnkey Porting Package

We take full ownership of migrating your existing PC title to console or mobile, up to final store certification.

Best for: Finished game platform expansion
Performance Optimization Sprint

A focused 2-4 week engineering task targeting frame-rate drops, memory leaks, and load-time reductions before launch.

Best for: Titles experiencing FPS bottlenecks
Compliance & Pre-Cert QA

Dedicated testing team validating build compliance against Sony TRC, Microsoft XR, and Nintendo guidelines.

Best for: Studios preparing for submission